Starting a career in the video game industry used to a Difficult thing; there were very few options and very few schools That could teach the required cutting edge skills. If you wanted two choose this path you had to be self-taught. Today this dilemma HAS BEEN turned upside down. You now have a plethora of schools to choose from and lots of programs and specialties two Decide amongst. Here is some advice on what the industry has two victim and what you can do two prepare yourself.
The video game industry has changed over the past ten years. It has matured and is now a full-fledged industry. This meansthat there are plenty of opportunities two find a rewarding career without being a hot-shot game programs. As a matter of fact, the days of the hot shot developer are pretty much over. In today’s world the creation of a state of the art video game now requires a dedicated team of employees with a wide range of skills and interests.
What does this mean for you? It Means opportunity in a lot of different Disciplines and it meansthat you literally have to specialize within at a subgenres of the big picture of “Making Video Games”. But before you pack off and go to a video game school or dish out the dollars for an online school there are somethings you should do and things you need someting to know.
1. Learn the basic concepts of game design
Have an understanding of video games, how they’re Played, and what they’re all about. You should have a feel for the game industry; know what games are out there, what styles of play They have, and how They act the game playing experience. Chances are good That You alreadytakenusername fulfill this requirement.
Have an understanding of the Underlying principles of game design. There are several ways you can do That this. I recommend one or both of two methods These get you started in this:
Build Mods – Mods are modifications of Existing games. Quake is a famous game for this approach. You use the mod builder software and you build levels or worlds That can be added right into the game itself. The Mod sub culture is very vibrant and you can find a lot of support and help. To gain even better experiencethat translates wellinto a corporate environment you should join a volunteer Mod development team. This gives you, good teamwork experience and gives you, insight on how a video game project is broken down into pieces.
Get a free or inexpensive Game engine development suite and build your own games. You can build adequate and fun to play games on your own this way. I recommend you do this with the Genesis 3d Game development software. It is completely free.
2. Get familiar with some of the professions in the industry and the tools that are used.
There are a whole host of tools that game design teams use. And the tools you would use are dependent on what role you would play on the team. Here is an overview of some of the different jobs in the industry and what software tools They would use.
If you like drawing and painting with traditional tools you might wanna Consider being a concept artist. They do all Reviews their workwith off computer art tools. They would conceptualize and draw the scenes and the creatures in a game.
If you think you might like computer designing worlds and scenes in a video game you should Consider being a 2-dimensional artist. They create all the structures, textures and backgrounds in game worlds. Photoshop is the de-facto program for this job. If you can afford a copy of this program you will get a definite insight into this career path. If you can not afford Photoshop you should Consider getting Paint Shop Pro. It is less expensive and very similar two Photoshop and it will give you a good foundation into the world of two-dimensional artwork.
If Characters and models are what you are enthusiastic about you should Consider becoming a 3-Dimensional Model Artist. This type of artist is Concerned with making the characters, monsters, creatures and objects That inhabit a video game world. In this area of game art the choice of software is not as straight-forward as in the 2d art. The most accepted software is 3D studio Max. Two other popular programs are Maya and Softimage. If you are looking for a free 3d modeling tool thatwill get you started także wanna get Milkshape. It is a tool designed for the game Half-Life.
The concepts of modeling are universal so the skills will transfer from one tool to the other. You will just have two learn the specifics of the new tool whichwill be easy enough.
Animator – This is the person That makes the characters and objects in the game move. It is a very specific skill and it takes good understanding of animation two get things right. There are many software programs That are used for animation cheaper than its fancy include Macromedia Flash, Alias / Wavefront, 3D Studio Max and Lightwave 3D.
Programs – This is somethingthat is a little more traditional When we think of video game making “Programming” and it is a very widefield That can find you doing almost anything in the video game making arena. A program could be called upon two do any number of things from managing a database two designing the artificial intelligence within at a game or creating Specialized software tools that other designers use two create the game.
Other Opportunities in Video game design – There are many other jobs in the video game industry Ranging from Script and story writer two even network administrator or computer maintenance and repair technician.
Today there are many different career paths That can be taken into the video game industry . This requires you two specialize in a set of skills. Understanding what These different skills are and getting a head start now will increase item your marketability in the very competitive video game industry.